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Game-show Buzzer Plenary.

12/8/2013

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Used as a plenary activity to enhance team woking skills and assess students knowledge and understanding. Each group (4-5 students) were given some Post-It notes and asked to write down at least seven questions from the work covered in the lesson along with the answers on the back. All the Post-It notes were then collected in from each group and shuffled. A quiz master was selected to read out the questions along with a scorer who together would run the activity. 

One member of each group was then nominated to compete in a quick-fire question round against other groups at the front of the class. The first person to hit the buzzer and answer the question correctly gained two points, an incorrect answer looses 1 point. After 7 questions the "contestant" was changed so all members of the group were involved. 

This exercise proved to be really effective and the students became hugely competitive insisting that comprehensive explanations to the answers had to be given in order to gain the points.  The students soon realised that making the questions as difficult as possible meant that their team could answer the question as the wrote it, but other groups may not be able to. 

All the buzzers make different sounds which I bought the from an internet auction site. A range are available from farm animal sounds to ones which light up. The minimum needed is 5 as it enables more smaller groups to be formed so all students get to be the contestant. 

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    Paul McCormack BSc(Hons), MRSC, FCollT, PGCE

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    Paul is Head of Science in a secondary school in the South West of England, and a Fellow of the College of Teachers, with an interest in developing new and innovative learning and teaching strategies to enable students to achieve their potential.

    Tweets by @mccormackpj

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